SelectorButtonTemplate { eventIn SFBool set_enabled eventIn SFBool set_selected field SFNode activeAppearance NULL field SFNode activeGeometry NULL field SFNode activeOverAppearance NULL field SFNode activeOverGeometry NULL field SFNode appearance NULL field SFNode disabledAppearance NULL field SFNode disabledGeometry NULL field SFNode disabledSelectedAppearance NULL field SFNode disabledSelectedGeometry NULL field SFBool enabled TRUE field SFNode geometry NULL field SFNode overAppearance NULL field SFNode overGeometry NULL field SFBool selected FALSE field SFNode selectedActiveAppearance NULL field SFNode selectedActiveGeometry NULL field SFNode selectedActiveOverAppearance NULL field SFNode selectedActiveOverGeometry NULL field SFNode selectedAppearance NULL field SFNode selectedGeometry NULL field SFNode selectedOverAppearance NULL field SFNode selectedOverGeometry NULL eventOut SFBool enabled_changed eventOut SFBool isActive eventOut SFBool isOver eventOut SFBool selected_changed }
SelectorButtonTemplate
is similar to ButtonTemplate
; where the latter provides a simple event-firing pushbutton, SelectorButtonTemplate
has a notion of state and operates as a two-way switch.
The PROTO
, inlined, gzipped, and ready to serve.
The source files.